# White Balance

**White Balance is part of the Color Tab** ![White Balance is part of the Color Tab](https://i.imgur.com/JlLTA3e.png)

### White Balance in Lumina

Lumina includes White Balance adjustments to fine-tune the color temperature and tint of your game�s visuals. This effect leverages Unity�s Volume framework for precise control.

#### How to Use White Balance

To apply and configure White Balance in Lumina, follow these steps:

1. **Open White Balance Tab**:
   * Click the Lumina button located at the bottom right of the interface to open the White Balance tab.
2. **Enable White Balance**:
   * Ensure the White Balance effect is activated by checking 2 appropriate checkboxes in the Lumina UI.
3. **Configure White Balance Settings**:
   * Adjust the properties to achieve your desired visual effect.

#### Properties

* **Temperature**: Adjust the white balance to a custom color temperature using this slider. Higher values result in a warmer color temperature, while lower values make it cooler. This allows for fine-tuning the overall warmth or coolness of your scene.
* **Tint**: Use the slider to compensate for a green or magenta tint, helping to correct any unwanted color shifts in your scene.

For additional details, refer to the [Unity HDRP White Balance documentation](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@13.1/manual/Post-Processing-White-Balance.html).


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