# Lumina for Cities Skylines: II

This documentation builds upon Unity HDRP. For a detailed explanation of its components, visit: [Unity HDRP Documentation](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.3/manual/index.html)

## Welcome to the Lumina Documentation!

### Introduction

**Lumina** is a post-processing mod designed to enhance the visual experience in *Cities: Skylines II*. It offers advanced features such as color adjustments, white balance, and dynamic lighting controls, allowing you to tailor the game's aesthetics to your preferences.

### What You'll Find

* **Getting Started:** Step-by-step guides to help new users set up and begin using Lumina.
* **Features Overview:** Detailed descriptions of the features and functionalities offered by Lumina.
* **Advanced Usage:** In-depth tutorials and best practices for making the most of Lumina.
* **Troubleshooting:** Solutions to common issues users may encounter along with FAQs.
* **Contact and Support:** How to reach our support team for personalized assistance.

### How to Use This Documentation

Navigate through the sections listed in the table of contents to find the specific information you need. Each section is designed to help you understand Lumina's capabilities and how they can benefit your workflow.

We hope you find this documentation helpful and invite you to explore and utilize Lumina to its fullest potential.&#x20;


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